In another blog, I mentioned re-working some of my old scripts. Partly because, with new versions of some software, some of my older interactivities aren’t performing as well as they should. I made a decision to re-write some of my puzzles with Scratch 1.4. My reasons are as follows:
- Scratch files can be embedded reasonably easily on a website.
- There’s a sort of ‘compiler’ that can make an executable download from a Scratch file (yes, I know it’s a little more complex than that). So, teachers who want to download single file to run on an interactive whiteboard can do so.
- Teachers (and students) can customise Scratch programs using free software. This, to me, is the important one. Although I have learned that most teachers don’t have time to do this, the fewer barriers between being able to modify a program instead of just being a consumer of its content, the better.
- Scratch 2.0 is coming! From what I’ve seen so far, it’s going to be an exciting addition to the tools a teacher can use to create and use interactive multimedia in the classroom. I’d like to be in a position to make the most of this – so I’m getting my source code ready.
To whet your appetite, here’s one I’ve been working on recently – it’s embedded on the Scratch website where you will get an advance preview of some more examples of my latest work: